In the dialogue on how technology may save education for a generation facing a broken public school system and countless distractions, gamification has received plenty of attention. But can digital games – often the very source of distraction — engage the new generation in education? Yes and no. Games are a tool, and their value in education depends on how they fit into our overall strategy.
In 2012 the sheer volume of education technology innovation was overwhelming. So rapid has been its ascent that talk of an Edtech investment bubble is difficult to ignore. To avoid a bubble,…
Sendmail: Can Gamification Save Our Broken Education System?